AI Insights · Timothy · July 2022
Top 5 Apple Arcade Games Performance in Saudi Arabia Q2 2022
Explore the performance trends of the top 5 Apple Arcade games on a unified platform in Saudi Arabia during Q2 2022, based on Sensor Tower data.
In the second quarter of 2022, the top 5 Apple Arcade games on a unified platform in Saudi Arabia showcased varied performance trends in terms of downloads, revenue, and active users. Here are the key insights based on Sensor Tower data:
Snake.io - Fun Online Snake from Kooapps saw a notable decline in weekly revenue, starting from $350 in late March and dropping to $76 by the end of June. Weekly downloads fluctuated, peaking at approximately 63.4K in late March and experiencing a dip in mid-May before rising again to 50.4K by late June. Weekly active users also showed a downward trend, starting at 671K in late March and settling at 595K by the end of the quarter.
Hill Climb Racing by Fingersoft exhibited a mixed performance. Weekly revenue peaked at $490 in late April and then saw fluctuations, ending at $133 in late June. Weekly downloads were relatively stable, with a notable increase to 22.8K in mid-June. Active users maintained a steady range, starting at 269K in late March and ending at 273K by late June.
Sonic Dash: Fun Endless Runner from SEGA experienced consistent weekly revenue, maintaining around $160-$250 throughout the quarter. Weekly downloads peaked at 19.5K in mid-April and saw a steady decline, ending at 15.8K in late June. Active users remained fairly stable, starting at 194K in late March and ending at 195K by the end of June.
Temple Run by Imangi Studios, LLC had modest revenue figures, with minor peaks at $36 in mid-June. Weekly downloads saw a significant spike to 21.6K in late June. Active users showed a gradual increase from 107K in late March to 122K by the end of June.
Asphalt 8: Airborne from Gameloft had the highest weekly revenue among the top 5, starting at $898 in late March and peaking at $996 in late April. Weekly downloads were relatively stable, peaking at 10.9K in early April. Active users remained consistent, starting at 26.4K in late March and ending at 26.4K by late June.
For more detailed insights and data, visit Sensor Tower.